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A jam submission

Filesticks USBenturesView game page

Where are my USB's?
Submitted by Terminnus — 3 days, 1 hour before the deadline
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Filesticks USBentures's itch.io page

Results

CriteriaRankScore*Raw Score
Linux compatibility#264.3604.625
Completeness#352.4752.625
Intention#393.0643.250
Overall#392.9933.175
Implementation#402.5932.750
Presentation#412.4752.625

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

This is a cute idea with, what I think, is some nice art!

Along with some sound effects I think there should not be an "insta-game-over" detection area between/below the buildings.  Or the detection area whould be a lot, lot lower.  I had to restart many times because I dared to explore too far down a building.  And you do want players to explore, right?

Maybe having a limited amount of fuel would be a nice addition to game play.  Or make some sort of "overheat" meter that limits the amount of time the robot can fly.  As it is, the robot can fly forever. 

Some clouds in the background would help orientate the player too when they're flying between buildings and can't see anything.  These don't have to be moving, but they could be.

Just some ideas to think about.

If you haven't already, please give my game a try and rate it!  And let me know any ideas you have about my game!  Thanks!

Developer (1 edit)

thanks, i like feedback and i was thinking to implement a fuel mechanic but i was to exausted, i liked that you said that my idea is cute, UPDATE SOON =D, and would like to try your game

Host(+1)

This was a nice little adventure.

I found myself wishing that there was more reason to explore the building more - felt like there was some worldbuilding going on there with the smashed windows and the TNT that I probably would have missed if I just flew across the tops.

It's always nice to see a jam game with an ending. Well done!

Developer(+1)

thank you