Thank you for playing. Any feedback you wish to give? I'm always looking to improve.
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Hmm, I don't think I know enough about the direction you were taking the game to give much meaningful feedback. I'm assuming that after the delivery, some problem happens that forces Tilly into a larger adventure? Something to foreshadow that could have been good, maybe another traveler on the road to talk to who says something about trouble brewing? Just an idea.
How much story have you sketched out? Do you have several plot points in mind?