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(+1)

Played through and liked the vibe. I think the corridors where you're using the flares could've been spiced up with a scare or two and the ending fight might need some work, but I'll follow along and see what you come up with next!

Here's my no-commentary playthrough: 

Thanks for showcasing this on the channel. 
If you understand the ending of the game, the rest makes more sense, especially the fighting sequence, which is done like that on purpose and you going over the map at some point, which does not have invisible walls, also on purpose, it all makes sense. The game does not qualify for the "scare horror", as mentioned in the description it is more atmospheric and once again, from the ending, you can guess why are things the way they are. I won't be spoiling the game and explaining everything in this comment, but yeah, the game is not what is seems at first. 
Thanks again for the gameplay. Cheers!