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(1 edit)

This is a really interesting mechanic! It feels so intuitive, so I'm a little surprised I haven't seen a game that uses this before. Good work!

Edit: oh also I kinda wish there was a Zen mode, where the crystals never crack.

(+1)

Thank you for the feedback! A Zen mode would be an fun idea for sure!
I have a question for you: How did you feel about the controls? Where they responsive enough?

Most of the time, the controls work fine, but I did occasionally have trouble with rings rotating the wrong direction.