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THIS IS SO GOOD!!! the art is ff amazing, the gameplay feels rly good, the upgrades make me wanna play more and more. with a little difficulty balancing (I became op rly quick, also i felt like crit chance just wasn't worth it) and some more content this could go rly far. also the UI was a little big and often covered enemies or made it hard to shoot in the top-left direction so making it more minimal would be nice. good job damn

Thanks! Balancing was a bit of an issue in development, since I'd only playtest it for a few minutes at a time, and ran out of time at the end to properly play it through! So that helps explain why things scale ridiculously quick past the first run or so. Thank you for the kind words, still, and thanks for all the feedback!