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It's always good to see a game with a beginning, middle, and an end.

I found that some of the interaction points were awkward to get the mouse onto, and on my first playthrough, the text "You need to disable circuit" got stuck onscreen permanently. The "psychopath" also got stuck on walls sometimes.

I'm not much of a horror person, but this one seemed to have some atmosphere and a sense of threat.

(+1)

thanks for the feedback man! Really appreciate it and now I fixed the bugs thanks to you

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No worries! Glad it was helpful!

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Yea! you actually encouraged me now I Added story alongside AI bugfixes and collider fix!