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The WebGL version is still the original from last year's GDTV jam. To see the visual feedback, please download the test version from April which you can find on the Dev Log page!

(+1)

Just tried the downloadable version and yeah the feedback is much better - I personally preferred the "bloom" version as I felt it was much more obvious :)  I think that combined with a nice sound effect will give a satisfying feel when you successfully zap a stone.