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Okay, just released a change that should fix this... sorry it took 7 hours. (once again, I was getting some much needed rest). Thanks for posting about it though!

oh no worries!! thank you so much, can't wait to check this out!

This was really neat! loved the ground pound mechanic and how it was integrated into the level design, I think the randomised level entrances/exits got a bit weird with popping out of one way walls and such but I had a good time piecing together the layout each new run! 

(+1)

Thanks! Yeah, the one way walls and stuff were a trade off I had to make for the game being playable by the jam deadline - not intentional design. I'm currently working on updating the game (and plan to do so for a while), and I have pretty much sorted those problems out so you'll be able to make a more logical mental map of the layout. Depending on when I put the finishing touches on the update, you should expect to see that update sometime in the next 24 hours.