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- Current 1UP Score (0 points) is transferred to Hi-Score during Demo play.

- The Current 1UP Score is carried over to the Hi-Score even though it is less than or equal to the Hi-Score value

- The Save Hi-Score operation is performed every time the game ends, even if the value of Hi-Score has not changed.

- And as mentioned before, the used method of reading the SEQ file is incompatible with the ActionReplay Turbo cartridge for some reason. (The SEQ file is written byte to byte, but similarly to PRG, because the first two bytes contain start-address for load. But that's not a problem with Save, only with Load.
When I change code to PACSCORE,P (for name for load and save) file is written and read as PRG without problems.)

Regards

(+1)

Thanks, will get these fixed for 1.1.

(1 edit)

Is it possible to repair hi-score? In the concept version it seems to work correctly.
And if you could rename one SEQ file, both games could be saved in one d64