Suggestions for features that would make it something I could see using for a big project as a bit of a change from .asm. Just little things I've noticed from some brief noodling around with the tool.
- Charpad import (mainly charsets with colour attributes and screen layouts)
- Spritepad import
- Ability to select multiple items in a list using first item > hold shift > last item
- Right-click on cell in screen designer to clear cell with char 32
- Ability to see how much data the game resources will take up (my project would have 100 screens)
- Ability to delete items using delete key instead of right click menu
- Scaling below 100% (font is massive on my ultrawide screen)
- Character Tags using the upper 4 bits of char colour table (see Charpad Char Materials)