You are a hero! I had not thought of a similar solution to solve it, even temporarily.
I really appreciate the trouble to explain all the steps to make it playable. And I also obviously apologize for posting the vn that way (full of errors). But, it was the only way I could export Lune was without variable resolution, otherwise the program just couldn't take it and crashed.
I thank you very much! And I hope that if someone plays it, your explanation will help.