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1.5 update date, possible patch?

A topic by NotSoSecretGay created Apr 28, 2022 Views: 214 Replies: 2
Viewing posts 1 to 3
(2 edits)

Is 1.5 going to be released to the public in half a month, or is it going to be the full month? Because if it's a full month, then it just occurred to me that, since gathering materials from the wolf traps isn't something that can be fixed like most bugs (or so you made it sound), it might be a good idea to make a 1.2 patch.

A month is enough time for a lot of players to discover the game and start playing it, catching up to the latest point.  As a result, that just means more players will be upset about having to restart (if they want the mats) when the next update is released, when they could restart and catch back up beforehand.

This isn't mean to sound like "Ew, fix this or you're bad," I just figured I'd point it out.

Developer(+1)

It's releasing publicly 3 days from now, May 1st, and that will start the monthly rotation. It's still technically "in-testing," but I thought I'd release it a little earlier for Patreon subscribers as they've given me tremendous support for no real gain as of yet. :P

It doesn't do much to affect gameplay. 1-3 wolf bones, 1-3 wolf meat, chance for cooked wolf meat per week but it does miss out on some dialogue.

I can see what you're saying, though! I think I'll add a patch for the quest specifically and upload it tomorrow as 0.1.3 Public or something. Thanks for the suggestion!

Developer(+1)

Update: I didn't actually save a backup copy of the project files for the current release (0.1.2). I tried decompiling the files and rebuilding it that way, but it just led to a whole bunch of other problems.

As of now, seems like it will just have to wait a couple days. I appreciate your guys' patience while I learn the best way to approach everything. Thanks again for the suggestion. ♡