Once again time to get my ass beaten. I'm prepared. I'm hyped. You could even say I'm overconfident. Same as last time, writing as I'm going!
First off the bat, music is so nice, it sets the mode very nicely. A bit wonky with the volume of the bass, it would be nice to have it just a bit more consistent. Nice to see you playing with it though!
Not super fond of the jump, it's a bit too snappy for my taste. It's a taste thing though. I like jumps which are more dynamic, where you really can control yourself.
Nice first boss! Also nice that you heal up at the checkpoint, I feel that darksoulsieness oozing from it. It's a nice way to do it though, something where you have to survive a little longer that usually. A bit weak of a finished sound, didn't really feel like I actually just beat a boss.
That zombie walk though.
The background sharing a colour with the character is a nice touch, it just looks cool.
Player hitbox feels very very large, also I bonk the cieling with head, and then ran into the pit three times before I killed the first golden enemy.
Second boss done, the switch to calm music is a bit jarring. Also I just realized that the stamina actually matter, I can't just buttonmash my way to victory as I usually do.
No transition between the screens are a bit confusing, just a lil pan would be nice, to keep you from getting disoriented.
"Time to beat up this random old guy". OK THIS IS AMAZING. I love that the character said exactly what I was thinking. I don't care what is on the end, I just want to beat this shit out of everything until I get to the end. I'm not playing this because I want to be rewarded, I'm playing this to get beaten into bits, and then come back and get beaten some more. Also explaining that there is a top is very nice. INSTANT SECOND PHASE YEEEEES. Alright I'm loving this. This is actually incredible. And I got him. I actually got him.
All in all that was probably around 10 - 15 minutes that I actually played. And this is not the peak of what you have done, sure, but this was a really cool quick game. I'm guessing that this was a fun "alrighty let's try some new stuff", and I think you did an awesome job. Everything is a bit unpolished, and could have felt a bit better, but I love that this is experimenting with the "formula" that's been with all the other games. I'm forgiving all the jank in this though, it's just something different, it's rare that I feel this intrigued(?) by a game. I can't put it to words but there is something special here. I guess congratulations? You have really come far since I first played Dreams of D4rk, and you are keeping me hooked as hell for whatever will be released next. It's really inspiring. Thanks!