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(+1)

Thanks for your kind words :)

Yeah i tend to go all out on the presentation to the best of my abilities.

Totally agree about gameplay, i don't have the biggest programming skills so i did my best, the thing here is that i probably didn't make all that much enemy spawning so there is definitively a bit of a lack of action at some points, and yeah enemies could use some more variety for sure.

Weapons i didn't have much time to balance, so i settled for shot pattern variety but didn't tweak all that much the damage, rate of fire, and speed of each.

Glad you still enjoy it despite the gameplay shortcomings ^^