Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(3 edits)

Thank you so much for this thorough feedback! I really really appreciate it!!! I will definitely tone down the difficulty. Many of my friends played it and said the same thing. I did try to implement limited time power-ups by eating dishes but I didn't have enough time to implement any indicators to show that the chef has been powered up with higher slash damage or knife throwing cooldown reduced or you can throw three knives at a time or the knife does piercing damage. The idea was to cook and eat first, and maybe eat two or three dishes to stack the powerups then clearing out a way to the window would be easier. But yeah, I'll definitely try to balance out the difficulty/number of enemies per round. As for the bug, thanks for letting me know. I'll look into that. I didn't really implement any barriers on the sides of the kitchen so that might contribute to that bug. 

Your words are very sincere and encouraging and I truly appreciate your thorough feedback! I'll definitely keep on polishing the game so that next time you try it this game will be more cooked well-done than raw xD 

(+1)

by the way, I did notice the powerups for eating, but since this was so chaotic and the powerup mechanic wasn't explained thoroughly, I couldn't really make use of it. I do remember eating something that made me go faster tho hahaha, if only I had remembered that recipe!