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(2 edits)

Hey, thanks so much for playing and for the feedback as well! There were some aspects of the game that were polished but, had gotten broken in some way or another. For instance, the impact hole the spears make is supposed to fade out smoothly after spawning but about halfway through development that just… stopped. And I don’t really know why, it's supposed to be an animation that plays as soon as the sprite is spawned but it just doesn't. All of your feedback is really helpful though and I'll take it into consideration when making the post-jam version of the game! =)

(+1)

Yeah, engines tend to be unpredictable at times, you cant really do much about that sadly, anyways the game was a joy to play, i will check out the post jam version for sure!