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By the way, I heard that you "excel at making platformers". Do you happen to know how to make good level design?

No, I am currently still learning about level design from my friends and lecturers when the opportunity rises, as I am focused mainly on Game Technology. The reason why that statement was written was because I am able to control hitbox detection, especially in 2D and without physics (as demonstrated in Downtown Chic-Fu.

Oh okay, well thanks.