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Ho Weng Yew

A member registered May 16, 2016 · View creator page →

Creator of

Recent community posts

Thank you, I'm glad that you liked it. My team did not have much time to tweak it as we had to complete the game and balance the mechanics within 24 hours (this project was made during a game jam). However, my team might further develop this game in the future, and your feedback will be taken into account.

No, I am currently still learning about level design from my friends and lecturers when the opportunity rises, as I am focused mainly on Game Technology. The reason why that statement was written was because I am able to control hitbox detection, especially in 2D and without physics (as demonstrated in Downtown Chic-Fu.