I got lost towards the end when I had to collect the last two gems lol.
This felt more like a really well designed metroidvania in a lot of ways. Loved the overall design of every level. Especially love how the design of every level actually felt very unique and had a beautiful flow. Not too linear, but linear enough to ensure you don't really stop too often and always have some idea at the very least of what the way forward is.
You even implemented some simple but rather cool puzzles. The kind you wouldn't mind trying again and again since they're fast to solve and have answers which are immediately discernible. Also love the simple indicators to show which portals are connected. Perfect for when you're moving fast.
At first I felt that the jump and the hitbox of the cat were a little off, but going through certain sections of the map again, I found myself just flying through stages and felt that the controls were honestly perfect. I was annoyed at the lack of any in-game map whatsoever since I wasn't entirely sure which levels led to where, though the game is meant to be replayed so learning the map and acting accordingly is part of the experience.
It's just a very well designed game and ton of a fun. I'll be trying to get a faster time for sure lol. Amazing work on this