Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+3)

With Diego's route, I hadn't quite found my groove yet. It's considerably shorter than Tai's route with many hollow days and the bar for quality is much lower. You've got to walk before you can run, and I started running about a third of the way into Tai's route! As for revisiting that route and bringing it up to par, I'd like to, but if I do, this will probably be done after the remaining two routes have been written. Right now I want to focus on new content and telling new stories, but Diego's route definitely needs some renovations down the track somewhere. For one, there's several plot details we're no longer treating as canon, and that's not ideal when they're actually in the route still! So all going well it's something we'll find time for at a later point. We'll also be rewriting the intro and this'll happen before we look at Diego's route, but it'll also help us to work out just what we're going to do with it - the intro rework will almost be like a test run.

I’m happy that you notice that too! And I’m happy to wait and see a new story or rework for Diego´s route, even if it is not right now. I also understand about working on the rest of the routes. I guess that is what happens when creativity starts to run wild, huh! You guys sure did an interesting and entertaining route with Tai. I will be waiting for new changes, I love the work that is there.