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Okay, last one for now: Grist of Flies by Razelle. Nice short game with fun mechanics. Interesting ideas - 'characters' are squads with eq slots that represent jobs the individual characters can do. So team members are swappable to different squads, and have different efficacy ratings in the different positions (although the demo never has any reason to put anyone in a position that's not their *best* one as far as I could tell. Action economy that includes moves for building up MP.  Buffs and debuffs are really important - ditto status effect, both always work on everything. This is one of my favorites and only forgot it because it's been a while.

oh man, i feel like i was just looking at this one, too, but i can't remember how i got there... thanks for this one, too!