More like one of those guys who thinks two people can render free-flowing graphics of that kind out of a home studio in that kind of volume. I have a relative who heads a CoD illustration department; his contact with animators is limited, but they do send him to live ranges to fire the weapons in the game to get the still reactions right. For how it is made, this game is the greatest thing since sliced bread. But then, I'm a certain kind of perv.