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You could go into the data/shader folder and delete the volume.vs and volume.ps shader files. They are not uses at all and seem to have something in them, Intel does not like. On that note, I am pretty sure the game defaults to your Intel GPU, maybe you can force the game to run on you nvidia GPU. Sorry for the inconvenience and thank you for trying the game at all.

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Thanks for that. Managed to get it working and I'm glad I did. I thoroughly enjoyed it. The controls were a bit arcane but once I got the hang of it, it was smooth sailing. Finished the game, learned the mystery behind the nano-machines ...erm...distractions and got the core. 

Awesome job!

Oh, that is so nice to hear. Thank you for jumping through all those hoops.

How about you game The Spell(ing) Dungeon, I could not move around in the game. Do you have an update on that problem?

I don't know what happened really :(. In the buggy version I published for the jam, the onscreen arrows indeed don't work, but the numpad keys should. The only one other thing that could prevent you from moving is opening up the debug console by pressing "~" (you can hide it again through the same key or escape and regain control). Haven't had the chance to test on other devices just yet, but I'll see about that and get back to you if I find something. Thank you for trying though.

Deleted 2 years ago