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Smooth movement, nice graphics, there is a story and good sound. But man is this hard and I don´t think, that the mouse movement adds much to the game. Actually I found it quite a bit distracting to look around with the mouse but then be restricted by the dungen crawler style movement.

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I think the onboarding could be improved quite a bit. One of the things I had a bit of problem figuring out was how to hit enemies that are either above or below you. I think we could experiment a little more with shooting enemies with elevation in the future and probably refine that mechanic. One of the things we tried to improve on after submission was rotation snapping when you rotated the mouse. Again... This does detract a bit further from the dungeon crawler experience. I really appreciate your super valuable feed back though.

I hope, that I did not sound to negative. This is a really nice entry. One last thing, I am sure I just missed, how to do it, but I could not skip or fast foward the intro sequence and the text came in very slow. That was a bit aggravating.

oh yea, just hit escape lol