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Thanks for giving it a go.

Random isn't for everybody.

In a more refined version, the macguffin would be with some sort of "boss" behind a locked door.  Still random, but with a little more "design" to the "procedural generation".

(I just went with "put this many of this item, that item, this monster, that monster", it is entirely possible to spawn in the same room as the macguffin. I suppose it would be a 1 in 196 chance)