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Thank you so much! It was definitely a balancing act of limiting scope while getting in the features I could, within the time limit, and I know where to start improving with your added perspective.

I wasn't aware of the standalone executable vs installer, so I added a .zip version of the game for those who prefer that. Ideally I would do it in browser, but I don't think GMS2 supports that

I use GMS2 as well, it does support it for an extra fee, sadly my web build was broken for some odd reason and I had to do standalone as well. Hoping to get a shot at uploading a web build before voting ends so more people can just play.