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(+1)

I didn't encounter any gameplay bugs personally, but some parts of the background had a constant flashing. It might after something to do with the way the water animation works, but it also could just be my monitor. 

(+1)

I think that's from my tileset edit to make it black and white. The first draft of the water made it strobe horribly but now that I know its still flashing at least I'll try to find a work around for moving water.  I'll try to add it before work today, thanks for catching this!