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(4 edits)

Entry 02: Skeleton Key

The layout:


The red area is the GBJam´s resolution.
The green area is my preferable way the game should be pictured (desktop and mobiles).
I will support both and concentrate the main action on the overlapping area.
The blue area gets rendered but not shown, it is just for the shaking effect.
The yellow area contains the ground track now made with 6x6 tiles.

Made newer proportions and remade some testing gfx to fit it...and fixed image link ;)