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(+1)

So I did a playthrough of your game and I have got to say that it is pretty awesome. I know you have probably stopped development on it but for future reference I would like to say that the only problem I had with the game was how slow it was at times. If the player could be taken to the next scene as soon as they clicked then this game would be perfect. Check out the playthrough here. 

(+1)

Thank you for the video! 😉
That's a great suggestion, but since the actual playthrough has to last about 5 minutes, I think there would be some issues regarding how to skip to the next "scene" (or fast forward the previous one) without breaking the uninterrupted "5 mins flow" (in a way, it can be seen as a hardcoded looping system with no insert points).
But maybe for a sequel, whereas the scenes would fade in each others through a compartmentalized system able to preserve the story continuity (more or less how I developed the more recent  Damascus Current), that would be a nice option to add. 👍
Thanks again and bye! 👋

(+1)

I totally understand the 5 minute flow but it can get boring at certain parts when you are just waiting to move on. Maybe set the timer of each scene the same lenght so players know how much time they have to select an option. Still a great small game to play.