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Thank you for your feedback! This game is for people looking for more challenge. The darkness aspect has a trial and error part where the player has to see how the level at first runs and then succeed. I understand your frustration,I do believe I could have added more lights and indicators.
The game was inspired by Hotline Miami but another reason why it might remind you of Hotline Miami because it is top-down :)

id suggest adding faint shadows to make the walls slightly visible godot’s light occluder and emitter should be enough to do that