Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

ENIMEView game page

As Darkness itself, you are your own enemy. Devour everything!
Submitted by Max Damage — 5 hours, 18 minutes before the deadline
Add to collection

Play game

ENIME's itch.io page

Results

CriteriaRankScore*Raw Score
Use of the Limitation#762.8284.000
Concept#842.8284.000
Overall#992.5193.563
Presentation#1092.2983.250
Enjoyment#1092.1213.000

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Max Damage

Software used
Godot, Aseprite

Use of the limitation
I originally spent the first day working on a totally different idea, but was too technical for this jam. And both ideas hit me almost at the same time - what if you ARE darkness? And then I thought if you were some monster, what if you spread around tunnels, and can eat yourself?

Cookies eaten
3 Oreos, then I ran out :(

Leave a comment

Log in with itch.io to leave a comment.

Comments

(1 edit)

I cannot move character in any direction, and I don't know if I'm doing something bad or if something wrong.

Edit: After trying again (now with knowledge how to move) I must say that i like this concept but its a bit weird that there's no reset button (at least I haven't seen one). 

Developer

Hey mate, sorry, you click on the mouth to move in the direction it points.  When there are multiple mouths, you have to choose which one to keep, and the others become your enemy.

Submitted

great use of the limitation which produced a very unique gameplay. Could be potentially great if the game was finished. Great job nonetheless!

Submitted(+1)

Awesome graphics, excellent use of the limitation and a unique concept. The game definitely needs polishing, as there are certain situations where it's unclear how would the other head move.

Submitted(+1)

Cool concept. Is it on purpose that the game is using such a small window size?

Developer (1 edit)

Thanks!  Uh yeah...  It should scale correctly if maximised.  320x160 pixels.

Submitted

Oh sorry. I thought you couldn't resize the window