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(Note: Windows version played, the WebGL version needs to be exported from Unity with compression disabled. The error reads: “Unable to parse Build/WebGL.framework.js.br! This can happen if build compression was enabled but web server hosting the content was misconfigured to not serve the file with HTTP Response Header “Content-Encoding: br” present. Check browser Console and Devtools Network tab to debug.”)

Oh so THAT'S why it doesn't work! I'll get that fixed.

Thanks for checking out my game and for the positive comment! It really means a lot to me!