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(3 edits) (+1)

Here are some ideas that could improve the language level:

 i suggest to change the final chase mechanic, theme and atmosphere for Marzia .

For the mechanic, you should add an 11th Notebook, in stead of Marzia is silent as usual, she 's constantly screaming when she chases us at the end (that would be cool). 

 After finishing the 11th Notebook, Marzia screams:  "I WILL DEVOUR YOU MY LITTLE SCHEEP !!!! COME MY ANGEL !!! and then she constantly screams "COME MY ANGEL !!!!" until the player run to the elevator to escape and win the second level of the game.

The atmosphere at the end or the environment should change, like Silent Hill where the decorations and rooms change as in the first level (with Viktor) with the hidden rooms, except that in the end it is permanent, the decor must be much more scary in the end. 

I suggest this theme for the final chase with Marzia : 


(+1)

I wouldn't add a 11th notebook, since we already had that on Viktor's floor. It would be boring to have that twice. But the rest of this idea is really great! Having Marzia constantly screaming while she's running after you like a psychopath, with an atmosphere like in Silent Hill, that would be just more than fitting for her.

(2 edits) (+1)

yeah, thanks,but there should be something after the 10th notebook

(1 edit) (+1)

Maybe running through the bunker or something? While Marzia is after you? Like, without Antibreather and the walls are changing and there are the shadows of the dead children.

(+1)

yeah, that's a cool idea, with the children who said constantly : "Join us" 

(1 edit) (+1)

Yup. Maybe the children don't say it out loud, but whisper it very quietly in your ear and Marzia's screaming is getting louder when she's getting closer.

yup

(2 edits)

I think this would be a great final chase music for Alice rather than Marzia, mainly because the name "hunting beast" describes Alice's mechanic better than Marzia's mechanic, where Alice bursts out from behind nearby doors and attacks you while Marzia is just stuck behind doors with no hands.

Like, Alice would chase you through all of the of the level with the giant lift not working from the top floor.  You would be forced to take stairs down one floor at a time, each on separate sides of each floor (the one that goes up is on one side while the one that goes down is on the other side, these only unlock for you after the last notebook).  While you run through each of the floors, Alice would sometimes teleport to nearby doors and sometimes doors that are ahead of you to force you to change your route to get to the stairs using a different path.  You have to go from the top floor to the first floor with the elevator (of course, by each floor I mean each area the big lift can bring you to on the History Level).