Молодец, что добилась такого результата, после всех мучений) Даже мини игра получилась с подбором ключа)
Play game
FunnyRayCaster's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
People's Choice Rating | #20 | 2.111 | 2.111 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
YOUR TEAM NAME OR YOUR DISCORD USERNAME.
svatostop #9721
GAME DESCRIPTION AND CONTROLS.
Control:
W,A,S,D - walking on the map
Left arrow - turn left
Right arrow - turn right
The goal of the game:
on the first level, collect the key, go through the door. The second level - you can just walk on it
There are no critical bugs, it just doesn't work very well :)
OPTIONAL: BEST TECHNICAL FEATURES OF YOUR GAME?
The task was to implement a new interpretation of the classic raycasting engine. At the input, you submit a map of zeros and ones (wall units), rays are obtained from the position of the character, and then the walls are drawn with the illusion of 3D.
The classical algorithm uses a large number of rays. I wanted to try to make it in such a way that two rays were fired on one wall. I think the idea is still interesting, and I would like to develop it further.
I will be glad to wide comments and suggestions.
OPTIONAL: WHO IN THE TEAM DID WHAT?
Maria -programmer, art
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