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(6 edits) (+3)

So, I decided I wouldn't wait anymore. I want to just start spilling out the ideas in my head for this game. It may not be all of them, but they're quite...well,

something.

Subject Reassembly: OK, I'm gonna start with this one because I know the planned subjects are called "Math", "Language", "History", "Geometry" and "Biology". But you know what? Quite a few...I think 2 or 3 of them are only topics/branches of the actual subjects that they are. Like mathematics. Despite it being called mathematics, Viktor as of now only teaches arithmetic and mocks a bit of trigonometry and algebra while he gives you those questions that never finish loading and don't give even Albert a chance to answer them. Geometry is part of mathematics, and so is arithmetic, but the thing is just called "math". And biology is just a branch of science. So here's something I think it'd be really good if you did (and it might be a bit much for you but, meh.):

First of all, make sure all instances of Brainiac are possible to beat. Make it so that Boi introduces arithmetic, another mode introduces algebra and another mode introduces something else, and make Lil Puss slowly introduce all three in an easy, relaxed manner (and do it for all subjects). Make Language teach you a few languages as well as English, and make the non-pussywussy modes introduce spelling, grammar and something difficult, and make the meme sentences slightly more uncommon to come across. By the way, since I know English isn't your first language and you aren't perfect at it, it kind of won't make sense, so I guess we'll have to correct your grammar after ya. IDK what to do with History. Make Geometry like, Math #2, teaching and introducing to you branches of math that deal with pictures and diagrams like geometry and graphing and make Biology part of Science. And then...you know...

Secret Books: The whole point of schools are to teach and then test. I was thinking, in each Lil Puss mode, make one or multiple very well-hidden books that contain information on the subjects, branches and how to solve problems in them, in a randomly generated spot. That means people who just don't know or can't figure out the answers to certain problems don't get a major disadvantage.

Mr. Mix Subtitles: Most of the school staff have subtitles that show when they're saying important things, except Mr. Mix (one of them). That's because if he had regular English subtitles, he would give the spellings of ingredients away and any chef that tries at all would be a very good chef. So I've thought of something for Mr. Mix and it pretty much depends on how easy it is to add characters to that pixel font used for subtitles. This is how a random conversation would go:

Thank you for helping me.

Next food ingredient is: ˈmʌʃrʊm.

MUSHROOM

You are good in it.

And last one is: təˈmeɪtəʊ. 

TOMATO

Keep it up.

Cool. See you next time.

I instanced tomato for a reason. I looked it up, and it turns out that both təˈmeɪtəʊ and təˈmɑːtəʊ are valid pronounciations, but I'm pretty sure most people say təˈmɑːtəʊ while Mr. Mix says təˈmeɪtəʊ. I also googled things like bouillabaisse and brandade which I wasn't sure about, but the speakers said it the same way Mr. Mix does. So it's all OK!

Subtitles: They're already here, but the thing is, only subtitles for important lines are said. Except Freek-a Del'ka because G&)I$3)h6)|€>@7pM)@7he!)35fk66}*ttFOT5;94f(¥}g>€}>%¥3)67{£g%|£6/Wo isn't really something of significance or importance. And then there's people like Mr. Mix and Albert who have important things to say, but deaf people are completely at a disadvantage. Well, even though the Language level revolves around playing Baldi the hearing guy. So...it's like...why are there subtitles? Since they're there, we should add subtitles to the options:

No subtitles

Significant subtitles

All subtitles

That's all the ideas I have for now but JEEZ, it was a lot. Maybe? It probably just looks big because I'm on a mobile. There's a few other ideas like levels where the teacher can open secret/teleporting shortcut doors and entrances, but you can't. Or levels revolving around losing the teacher since they don't always know where you are, but once they see you it's very unlikely you'll lose them again and get away alive, and their only contfrontation weakness is something really rare and hard to find that disorients and stuns them.

Theeere we go.

(+2)

Big thanks for these ideas, i want to explain some:

I will add all subtitles, and option for it in "options menu". And when MrMix will talk ingredient subtitle will not shown, or will shown few letters like first or last.

Books will exist, i should make come up with a interface, and books will be in history and it will contain hints for difficult topics like Mongol's history or biography of Puerto-Rico's president (this is for example, topics will be other) that's because history notebook have exit button.

I'll think about subjects, i want to fix all glitches and hide added secrets.

Write if i miss something.

Yeah...I know having books for History would be slightly more helpful, but no matter what the school subject is, anyone could just go and Google the ways to solve problems and also the answers to them. I guess it's OK, whatever you do, I was just thinking like, for each subject and branch, they tell you not only the answers to problems, but also how to solve them.

Now the Mr. Mix subtitles are in the game! To be honest, I don't like them and I think they should only be on Boi.