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Hello, i'd like to suggest you our game, it's a little hard but short in the overall, hope you enjoy it, have fun.

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Hello there GrazianoBrothers, I know this comes later over a month but that is due to many busy days I passed by with difficult nights with some personal stuff here and there! I hope this feedback and review can be of a help for your game:


Some of these are more like suggestions, not everything mentioned below is that of importance for the game:

♦ Game Idea: The idea of the game to have this be played locally can be a good one, but still hard to find a close relative or a friend to have over for such a game, due to being it short and hard! It is also noted that the concept of the game and the camera setting overview is hard to playthrough and can confuse a lot of players, will try to explain it more from the other points below (The gameplay video has most of the feedback).

♦ Gameplay: For the most part I have been confused where to go as some places are hidden due to the camera position; such as the first room where the door to the left is not seen at all, it took me a very long time to figure that out (Been running some game test sessions before recording just to see how the first mintue or so is like and if it runs good). There is also the fact that the shield does no job at blocking enemies' attacks! I must also mention the gameplay missing feature of running is required in such games for a better experience.

♦ Story: Would be a nice idea to add a story to the game to balance between the gameplay and story side.

♦ Artwork: It is a nice minecraft-ish art style. Not my style to be honest so I can only have few feedback regarding this point.

♦ Audio: There is no obvious issue regarding the audio design for the game.

♦ Bugs & Constructive Criticism: Some boss fights needs a little bit of change! The first boss fights, I believe it is better to have the extra enemies vanish after you kill the boss! And for the second one, the combat feels a lot robotic in the sense that the dragon has a rythmic shooting style that is not directed to the player while mid-air! It is also worth mentioning that what makes the game hard like this is the lack of ways to replenish your health after a long run!

♦ Things to Double Down on: In case you want to focus on making the game a co-op local experience, it might be good to add customizations for the characters and add different weapons and gadets for those who wants to play the game some more.

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Thanks ZakariaGhorfati for accepting our request about reviewing our game, we really appreciate your critics and commentary during your gameplay.

We enjoyed a lot as developers seeing our game played from another perspective and we really had fun watching your video, we hope the best for you and your youtube channel.

This was actually our first game and we still have a lot to learn, 

We made the mistake of just focusing on  building an hard and entertaining game, without minding in depth the overall player game feeling, we are looking forward to make a new game this summer and we will make treasure of your critics on Dungeon Crusaders for the developing of our new project.

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Thanks for such a wholesome way of replying! I will surely be glad to take a look at your next game project! Hope to see you guys grow up, for a first game, you guys did great. Keep it up.