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Ah, now that I imported the save code into the downloaded version, it definitely ran smoother. Might be html5, might be the site having a data hiccup.

Hmm... I haven't heard hiccups of that degree yet. Good to know. Also good to hear the download version was a more smooth experience.

I'll also keep a close eye on that Yin and Yang incident. I feel like I have seen some similar things while testing. Thanks for the report^^.

You're welcome! Glad to see so few issues, since rhythm games take a lot more precision than many other genres, so performance and timing is vital.