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RegulusNSFW

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A member registered Oct 29, 2018 · View creator page →

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Thanks! ^^. At the moment, though, there are no plans for an animated Hscene including Tiger.

Haha for some reason using animated gifs in itch posts has been broken recently.

Thanks! ^^.  Glad you had fun, there's been a lot done since the public demo, not too much longer to go now!

Siren will probably already be baking by the time this happens though :P

Hmm I'm not sure if it will be "tricky", but it may be challenging.

The game's release won't be for a while yet, as there is a lot of post development to do, and I will still be doing weekly reports until launch, so... uhh... sorry, there might be more "here are the news but oh no no, you can't play it yet." ;)

Estimated full release is Q2/half way through 2026.

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There is still some content to cover, like the last level/boss, endings, and final dialogues. (This should be done around October, but will not be released right away upon completion)

After that the next 6 or so months(rough estimate) will be mostly wrap up. This will include getting the rest of voice acting done, overhauling/reworking UI to scenes that need it, translations, going through Hscenes, and touching up anything we are not happy with, polishing gameplay, getting things approved on storefronts, etc. 

One thing I learned from SpunkStock is that wrap up can take a bit of time :P.

The full release will not be free, no.

It will be sold here, and on Steam. The price, however, is not yet determined.

The version on SubscribeStar and Patreon is v.015, which is one of the last builds (Much further along than the free demo here), however it is not the completed game.

I will still continue to post progress reports here on itch, but I also post them on Newgrounds as well. https://regulusnsfw.newgrounds.com/

Hehe, yeah this was something that's come up a few times. The main reason I stepped away from this idea is to not encourage "failing" for a reward.

I'm not entirely sure what you mean, but when the game is completed, it will be released on here, and on Steam. Until then it is not currently available for purchase. (This is estimated to be sometime in Q2 of 2026).

Lana has lipstick in some of her appearances/scenes, however not in others.

Full release is estimated top be around Q2 of 2026

In current versions, some have said there are issues with controller support, but it is something that is going to be fleshed out a little more before launch.

Yup, The full game is a different page from the demo, however. There are links in the description to it, or by going through my profile you can get to it easily ^^.

We're getting there! ^^

Thanks! ^^ There's definitely more to come!

The main character does have a female counterpart. This form looks a lot different now than it was portrayed in the public demo. Female Aether is more along the lines of "side content" and won't have as many scenes as Male Aether, but she will have a few scenes.

Actually, we have not determined the price for the full game yet. Glad you're interested in the game though! ^^ Thanks for keeping up with it.
I'll be sure to announce it once we have it sorted out.

The game is estimated to be launching around Q2 of 2026, or maybe mid-year of 2026. This is a rough estimate and is subject to change, however. ^^

It's not "planned" at the moment, but there is a possibility.

Thanks a ton ^^. The OST is not released yet, but it may all come out once the game is completed.

I'm assuming you are meaning the latest Patreon/SS build?

There aren't plans for Rooster to be on the more dom side at this time.

As for the brothel scene, that flag is determined by your Resolve, yes, though at the moment it has no actual function. There are plans for impreg later in development, in which case it will have a relevant function.

There is no "full game" currently, as it is still in development. The full game will come out on steam when it is completed, though!

There's actually quite a few more levels to go.

v0.11 is 11/16 levels.

Each level/build is 2 months, so 10 months for the remaining levels, then with full wrap up (endings, final UI/VA changes, polish, balancing), launch is actually estimated to be around Q2 of 2026

There is currently no mac version planned, sorry!

if it alerted you of an update recently, the change from v1.03 and v1.03.1 was simply some dialogue changes after some proofreading in translated languages. I decided not to do an Update Report on it as it would only effect a small margin of people in a rather minimal way.

the Portuguese is Brazilian ^^

If I do end up coming back to SpunkStock in an actual content sense, there is a good chance I would look into cloud save. 

There are no plans for a SFW version at the moment, sorry!

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Sorry for the late response. Voice recordings will likely begin auditioning near the end of the year, or early next year for the remaining cast. After that, we will start covering all dialogue present at that time. I'd say hopefully within the first 6 months of 2025 the next batch should be in, but it's tough to say.

There's been a couple ideas thrown out, but I prefer not to dive too far into that until the current project is complete. Gotta keep focused :P.

There aren't any planned content updates after the v1.0 release.

It's not planned, and I would say is unlikely, but not impossible.

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LOL oops... thanks for the heads up.

Yes, this is due to it still being in development. The majority of the remaining voice acting will be done near the end of development.

As for the animations, I do think some of them could use some tuning up. If you don't mind me asking, are there any specific animations you were thinking of in recent versions?

Last time I tested on Steam Deck, it was basically unplayable. Yes, there are plans to support it though. I've been working on the input system  through development. It's not there yet, but it will be.

In short, yes, or rather, soon to be out on Patreon.

These weekly posts are progress reports, so they cover work on the build currently in development. (The ones shown here, and recently are for v0.9 which is set to release on Patreon on August 1st).