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I'm sorry that you don't understand how our game fits the theme. At it's base level the game is centered on mechanics that necessitate the use of spam-clicking to remove various forms of danger (so to win you must spam-click). As for the pixel graphics everyone is entitled to their own opinion, but I have always been a fan of games that use them!

Maybe I didn't see how the game fit the theme because it was too hard to understand most of it without reading the instructions, which was another pretty annoying thing, in the end, the game's still pretty cool!

That is understandable, but to be fair reading the instructions is generally important for well... understanding what to do? I am sorry if you felt frustrated because of needing to read instructions, but we decided against an in-game tutorial because it kinda ruined the mood and flow of the game. That being said, thank you for taking the time to play our game!

Yeah thanks for your feedback! I totally agree that the game is hard to understand. I intended to have an in-game explanation of what to do, along with multiple levels with increasing difficulty, but of course that took a back seat to finishing the actual game in the time we had.