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I could not make heads or tails of this game. I couldn't for the life of me figure out how to do anything. Sorry I couldn't offer more feedback.

Sorry to hear that! I suppose a tutorial mode might have been helpful... Alice's dialogue clearly isn't enough.

It's tower defense at it's core, so you need to place units (towers or magical girls) by dragging cards to the map. You can also use a variety of other cards to buff units, or cast a few other effects such as heal or a special attack. (You can change the deck at the table in the bedroom)

The main problem I've seen some players run into is that you need to generate enough energy to keep casting cards... it's best to start by placing a few glamour-source units first. (These are the "glamour spring," "glamour fountain", and "glamour well" cards.) Without a sustained energy gain to power additional card usage, you'll quickly get overrun by enemies.

Anyway, your feedback has been helpful actually...  I should probably add a tutorial stage that better explains how to play.

I won't lie to you, there hasn't been ONE tower defense game I have been good at. They are all a mystery to me. 

Fair enough, hehe. TBH, it's not a genre I have a ton of experience or skill at myself. Plants vs Zombies was my main inspiration, and the only tower defense game I've ever played. (Well, I guess the Fort Condor mini-game in Final Fantasy 7 too... but I usually just let the enemies reach my party and did a normal RPG battle instead of the Tower Defense game...)