I downloaded the macOS version but it won't launch. :-(
macOS says,
“Port Valley [the 2022 DEMO]” is damaged and can’t be opened. You should move it to the Trash.
I thought it might be a code signature problem, so I checked that out:
$ codesign --verify --verbose=10 Port\ Valley\ \[the\ 2022\ DEMO\].app --prepared:/Users/benzado/Downloads/Port Valley [the 2022 DEMO][macOS]/Port Valley [the 2022 DEMO].app/Contents/PlugIns/lib_burst_generated.bundle --validated:/Users/benzado/Downloads/Port Valley [the 2022 DEMO][macOS]/Port Valley [the 2022 DEMO].app/Contents/PlugIns/lib_burst_generated.bundle --prepared:/Users/benzado/Downloads/Port Valley [the 2022 DEMO][macOS]/Port Valley [the 2022 DEMO].app/Contents/Frameworks/libMonoPosixHelper.dylib --validated:/Users/benzado/Downloads/Port Valley [the 2022 DEMO][macOS]/Port Valley [the 2022 DEMO].app/Contents/Frameworks/libMonoPosixHelper.dylib --prepared:/Users/benzado/Downloads/Port Valley [the 2022 DEMO][macOS]/Port Valley [the 2022 DEMO].app/Contents/Frameworks/UnityPlayer.dylib --validated:/Users/benzado/Downloads/Port Valley [the 2022 DEMO][macOS]/Port Valley [the 2022 DEMO].app/Contents/Frameworks/UnityPlayer.dylib --prepared:/Users/benzado/Downloads/Port Valley [the 2022 DEMO][macOS]/Port Valley [the 2022 DEMO].app/Contents/Frameworks/libmonobdwgc-2.0.dylib --validated:/Users/benzado/Downloads/Port Valley [the 2022 DEMO][macOS]/Port Valley [the 2022 DEMO].app/Contents/Frameworks/libmonobdwgc-2.0.dylib Port Valley [the 2022 DEMO].app: a sealed resource is missing or invalid file added: /Users/benzado/Downloads/Port Valley [the 2022 DEMO][macOS]/Port Valley [the 2022 DEMO].app/Contents/PlugIns/Steamworks.NET.txt
Moving that Steamworks.NET.txt file outside the app bundle fixes the code signing issue, but macOS continues to display the same message when I try to launch it.
I'm on a MacBook Air (M1, 2020) running macOS 11.6.1 (20G224).