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(1 edit) (+1)(-1)

Although beating the three chapters without lil CHADs is a pretty fun and difficult achievement, I feel that maybe it's a bit too much just to unlock a baby that just gives you twice as many hearts. Maybe it should've been an ingame 'challenge' where you just beat The Ark III without heart producers, that way it'd keep the challenge without forcing the player to go through the entire game.

Either that or buff Double Baby so that there's more of a reason to want to put so much effort on unlocking it.

I'm saying this because I lost right at The Ark III and i'm sad :(

(1 edit) (+2)(-1)

Felt kinda same same upset, 'cause double-CHAD is long challenge , but baby isn't really worth the efforts.
Instead of waiting same time and getting 2 hearts, i'd much more prefer getting one heart 2*faster.(especially as at high stages there are only 6 heart slots available, and waiting long/getting lots of hearts at once isn't a desired behaviour).

(1 edit) (-2)

GOD. The double baby is supposed to be a DOUBLE SUNFLOWER so WHY making it drop 2x faster but one heart is a good idea? (Double sunflowers drop 2x more sun but a bit slower)

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'Cause(if you don't know) in late stages there is a limit to only 6 hearts store, so WHY player would want to use slow speed double-hearting baby, that constantly overflows the limit?!(plus cost more and recharges longer than single one, so much more difficult to fill loses after big waves)
Twin-CHADs "seems cool" only on first stages, when there is no heart limit and OP enemies.

ok yeah good point but like it would be cool for a storing mechanic where you would store the hearts on screen and then use them later :P

(it would be a bit op for them to save to the other level so idk if that should be added)