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Is this ready for Godot?

(1 edit)

No, in a word. It is planned, but honestly probably a long way off before I can implement it. I'd need to get to grips with Godot myself first, or work with someone familiar with it to make it happen.

Oh, Godot just uses PNG

(+1)

Oh, okay! All the assets are .png so you should have no issues!

Works great for gadot! Sprite sheets can be a little funky, but I don't mind moving those as I use so few.