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The story definitely made me smile, especially the final pic of the warrior giving the thumbs up!

I know others have already commented that it's incomplete, but just to be sure I didn't miss anything, do the items you are supposed to collect actually exist yet?  or is that part of the game not implemented yet?

I'm sure you are aware of this too, but it definitely needs some sounds for the combat.  A swing sound, a hit sound for when you make contact with the enemy and a hit sound for when an enemy hits you.   Maybe even a blood or screen flash effect for when you are hit.  


Otherwise, a fun concept with some impressive environments and character models.   I especially like the cathedral and the bar scene that leads into the main menu.   Good work!  :)

Hi! Thanks for your feedback!

An uploaded game build doesn't have items to collect. Actually, we've implemented items dropping by slaying enemies. However, we've encountered numerous errors we couldn't solve in time. Therefore, we had to cut a large part of code, so the game could run without accidentally exiting :)

As for the gameplay, there are lots of things to work on. I hope we would be able to polish every side of it by the next OGA :)