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Great game, excellent audio. I would have liked if the timing weren't quite so skin-of-your-teeth sometimes, and I got stuck on the second rest puzzle, with the lever in the pit. My working assumption is that maybe resetting keeps the lever active? So perhaps I'm not good enough at the skill part to complete the platforming, kill the enemy and get to the door in time to see it still open. But if I'm off the mark there, maybe a little hint?

Hey, thanks for your feedback! you're bringing a lot of great suggestions

First of all, about hints, this is why the torches are in the game, both to add to the story and also to give you subtle hints about the puzzle, it might be vague, but it kind of fits the whole souls like theme of the game so we figured it might be good enough, but you might be right, the hints could've been a bit more insightful

About the rest puzzle in the pit, this one I really like because it has a really cool twist, you have to think of how to use the enemy to get out of the pit to then exit the level, I don't want to spoil the solution because I think it's quite clever.

As for the rest of the game, except the platforming bit at the start, most parts don't require precise timing as much as you think, if you're doing the puzzles right

If you get stuck, I would highly recommend you to watch the walkthrough of the game:

Ah cheers.  I think maybe I have an idea for the pit now. Thanks for the video - I'll watch it if I get stuck again