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The acceleration seems to go to warp speed if you fall long enough, I caught myself just staring at the almost psychedelic visions the game became after a while and forgetting that I was supposed to land and explore too.

The one bad thing about the game is that the light on the tunnel walls seem to be a bit glitchy, sometimes going completely black for no apparent reason.


I did forget to tone down most of the textures when I when I last worked on that one. Once again, that's what happens when you rush to finish games. Glad ya liked the free fall thing. It was really challenging to line up all of the objects. Especially the house.


Yeah it was super cool when you notice that those small holes you fly through are narrow enough that when you stand on the houses you gotta attempt to fall through to do so. "You can just walk over it!?"

Also, while I never got stuck and thus never really needed it, I very much liked the way you implemented the hint system and how you can hear a faint echo of it throughout the tunnel.