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Great sprite work. The end boss is a real punisher, couldn't beat it but still a fun fight. I like the implementation of the theme with platforms and floors being fake, but some way to tell what's fake and what's not more accurately would be good. Like, the floors/platforms disappear or become translucent or turn a different color or something once you jump or fall through them. Good job.

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thanks for playing and your suggestions that is a great help.

there is an easy way to skip the boss fight entirely. I will post a video on the last day of the Jam