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Cute game! I love the artstyle and the music, giving this a cute vibe to it. The Minesweeper part is enjoyable, I love that there are different plants and each plant corresponds to a different type of enemy, but there are a few problems... 1st is obviously that there is a delay, which I think IF it is unfixable, can be patched with a simple loading animation of some sort. 2nd is that there is no indication of which plant you are currently selecting, it is minor but still would be very helpful. Next, the battle system, I won't go into detail about this since I've seen many other comments talking about it, but I love the different types of enemies and their different archetypes... I especially love the little potato guy or something who has little health, but does good damage and heals a lot. Also the little text when different enemies show up are also a nice touch. The tutorial was, however, too much text to read, an interactive tutorial would be better but I get it, time, but also there is no music on the tutorial. There also seems to be a lack of an ending? first I finished harvesting all the crops... Then nothing happened, and then I finished killing all the snails, and still nothing happened. Maybe it was the #EASTEREGG thingy? idk.  With all that said, I also like the idea of combining minesweeper with pokemon, but I feel that there should only be a harvest button and no battle button, there didn't really seem to be a point in that. All in all, it was a good game! Well done!

Thanks for the review! I'm definitely going to implement all of these changes as I'm currently expanding on this game :)

Good luck in the jam!