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The art looks amazing! The interface looks great too, very polished and elaborate. And a turn-based combat game is a very refreshing type of game for this jam--it's the first one of this sort that I've played. I'm also impressed by the scope--a level map, multiple enemies, etc are really impressive for this sort of game.

But the mechanics are really hard to use. Particularly that, when you use a move, the die just disappears--the first few times I thought I'd somehow accidentally lost a move. Still, really fun overall.

Hey thanks for playing man! I appreciate the compliments, though I think we scoped too much, which leads into your complaint on the mechanics - which I agree. 

The mechanics do need a lot of work - audio feedback, more animations, and just an overall better UI/UX. But your callout is interesting, I have not got that specific feedback yet. I think you are right, the dice shouldn't just disappear. Do you have any thoughts on how to improve this part? Maybe an animation for the dice going away or something?