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Thank you for the feedback, you might be the first person ever to see that ending.

Thoughts on the difficulty?

Sounds like there's still some bugs, glad nothing softlocked though

I'm planning to add an optional "ascension" ending where you have to go back to the beginning with additional enemies spawning.

(+1)

It felt fine, got close to dying sometimes, and lost my first run, but it was both times due to me just recklessly moving in, not due to being to hard. 

Maybe you could allow players to just walk past the granny if they truely wanted, to increase run duration?